/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

LynxChan updated to 2.5.7, let me know whether there are any issues (admin at j dot w).

Reports of my death have been greatly overestimiste.

Still trying to get done with some IRL work, but should be able to update some stuff soon.


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Welcome to /robowaifu/, the exotic AI tavern where intrepid adventurers gather to swap loot & old war stories...

The Library of /robowaifu/ Card Catalogue Robowaifu Technician 11/26/2020 (Thu) 07:11:30 No.7143 [Reply] [Last]
Robowaifus are a big topic. They need a big library index! :^) Note -This is a living document. Please contribute topical thread/post crosslinks! Thread category quick-jumps >>7150 AI / VIRTUAL_SIM / UX_ETC >>7152 HARDWARE / MISC_ENGINEERING >>7154 DESIGN-FOCUSED >>7156 SOFTWARE_DEVELOPMENT / ETC >>7159 BIO / CYBORG >>7162 EDUCATION >>7164 PERSONAL PROJECTS >>7167 SOCIETY / PHILOSOPHY / ETC >>7169 BUSINESS(-ISH) >>7172 BOARD-ORIENTED >>7174 MISCELLANEOUS

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Edited last time by Chobitsu on 11/17/2021 (Wed) 09:26:00.
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waifusearch> Tensegrity THREAD SUBJECT POST LINK R&D General >>5448 tensegrity Waifu Materials >>6507 " Robot skeletons and armatures >>4398 " " >>4416 " " >>8089 " " >>8158 " Building the ultimate waifu. >>7653 " Papercraft waifu >>9016 " Actuators for waifu movement! >>5108 " /robowaifu/ Embassy Thread >>4832 " " >>4833 " " >>4844 " " >>4848 " " >>4855 "

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Welcome to /robowaifu/ Anonymous 09/09/2019 (Mon) 00:33:54 No.3 [Reply]
Why Robowaifu? Most of the world's modern women have failed their men and their societies, feminism is rampant, and men around the world have been looking for a solution. History shows there are cultural and political solutions to this problem, but we believe that technology is the best way forward at present – specifically the technology of robotics. We are technologists, dreamers, hobbyists, geeks and robots looking forward to a day when any man can build the ideal companion he desires in his own home. However, not content to wait for the future; we are bringing that day forward. We are creating an active hobbyist scene of builders, programmers, artists, designers, and writers using the technology of today, not tomorrow. Join us! NOTES & FRIENDS > Notes: -This is generally a SFW board, given our engineering focus primarily. On-topic NSFW content is OK, but please spoiler it. -Our bunker is located at: https://anon.cafe/robowaifu/catalog.html Please make note of it. > Friends: -/clang/ - currently at https://8kun.top/clang/ - toaster-love NSFW. Metal clanging noises in the night. -/monster/ - currently at https://smuglo.li/monster/ - bizarre NSFW. Respect the robot. -/tech/ - currently at >>>/tech/ - installing Gentoo Anon? They'll fix you up. -/britfeel/ - currently at https://anon.cafe/britfeel/ - some good lads. Go share a pint! -/server/ - currently at https://anon.cafe/server/ - multi-board board. Eclectic thing of beauty. -/f/ - currently at https://anon.cafe/f/res/4.html#4 - doing flashtech old-school. -/kind/ - currently at https://kind.moe/kind/ - be excellent to each other.

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Edited last time by Chobitsu on 04/12/2021 (Mon) 21:57:42.

C++ General Robowaifu Technician 09/09/2019 (Mon) 02:49:55 No.12 [Reply] [Last]
C++ Resources general

The C++ programming language is currently the primary AI-engine language in use.





BTW if you're new to C++ and you're stuck on Windows (either you can't or won't upgrade to Linux) then you can at least incorporate a good, open shell into your system to begin with so you can follow along. Start at this link, and if you have any questions just ask ITT:
Edited last time by Chobitsu on 10/05/2019 (Sat) 20:16:32.
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>>13034 Hey Anon, sorry you're having trouble with BUMP. I'd suggest you try this command (note the 2 separate, extra '1' at the end): build/bump alogs.theГунтretort.com robowaifu 1 1 That should hopefully rebuild the special .archbot.config file for you, walk all the threads and all your local directories, and patch up anything missing. I added the two 'undocumented' flags to the program to deal with just such issues. Let me know if you still have issues, I'm usually around the board every few days like today.
>>13064 >that Гунтed link AUUUUUUGH ROBI U BASTARD Got me again. :^)
>>8823 How do I install/run this?
>>13537 meson build meson -C ninja cp cxxchanConfig.example.json cxxchanConfig.json cp config.example.json config.json build/cxxchan then uncomment the listener in the config.json file, and you should be able to access localhost/sys/login in your browser *depending on your gcc version you might have to edit some const c-string declarations (const char* -> constexpr char*, constexpr char x[] -> constexpr char* x)
>>14626 ninja -C build*

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Actuators For Waifu Movement Part 2 Waifu Boogaloo Kiwi 09/02/2021 (Thu) 05:30:48 No.12810 [Reply] [Last]
(Original thread >>406) Kiwi back from the dead with a thread for the discussion of actuators that move your waifu! Part Two! Let's start with a quick refresher! 1. DC motors, these use a rotating magnetic field created through commutation to rotate a rotor! They're one of the cheapest options and are 30 to 70 percent efficient usually. The bigger they are, the more efficient they tend to be. 2. Brushless motors, these use a controller to induce a rotating magnetic field by turning electromagnets on and off in a sequence. They trend 60 to 95 percent efficiency 3. AC motors, Though there are many different type, they function similarly to brushless motors, they simply rely on the AC electricity to turn their electromagnets on and off to generate their field. Anywhere from 15 to 95 percent efficiency. 4. Stepper motors, brushless motors with ferrous teeth to focus magnetic flux. This allows for incredible control at the cost of greater mass and lower torque at higher speeds. Usually 50 to 80 percent efficient but, this depends on control algorithm/speed/and quality of the stepper. 5. Coiled Nylon Actuators! These things have an efficiency rating so low it's best to just say they aren't efficient. What they are though is dirt cheap and easy as heck to make! Don't even think about them, I did and it was awful. 6. Hydraulics! These rely on the distribution of pressure in a working liquid to move things like pistons. Though popular in large scale industry, their ability to be used in waifu's has yet to be proven. (Boston Dynamics Atlas runs on hydraulics but, it's a power guzzler and heavy) 7. Pneumatics, hydraulics lighter sister! This time the fluid is air! This has the advantage in weight. They aren't capable of the same power loads hydraulics are but, who wants their waifu to bench press a car? 8. Wax motors, hydraulic systems where the working fluid is expanding melted parafin wax! Cheap, low power, efficient, and produce incredible torque! Too bad they're slow and hard to control. 9. Explosion! Yes, you can move things through explosions! Gas engines work through explosions! Artificial muscles can be made by exploding a hydrogen and oxygen mixture in a piston, then using hydrolysis to turn the water back into hydrogen and oxygen. None of this is efficient or practical but, it's vital we keep our minds open. Though there are more actuators, most are derivatives or use these examples to work. Things like pulleys need an actuator to move them. Now, let's share, learn, and get our waifu moving! >--- < add'l, related links from Anon:

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Edited last time by Chobitsu on 09/06/2021 (Mon) 10:07:57.
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>>14039 That was never brought up in several HASEL research papers I've read. It's a good idea if you could figure out the appropriate additive to seal holes when reacting with oxygen or nitrogen.
>>14061 Thanks, then it was just my imagination. Would have been nice, though.
>>12810 >hasel actuators Would a continuous coil of the circlar disk actuators work? Also, I think the preferred direction of actuators are those that work in tension (contraction) or both ways (bi-directional) instead of expanion. This way, the actuator or string does not collapse on itself in buckling, easier to connect the pulling string, ect. A real muscle works in tension and tendons / joints / bones all work like wires in bowden tubes. I am going to start printing CF Nylon cycloidal gears with PC Max enclosures to make servos in the style of the anti-backlash cycloidal gearbox on hackaday. The carbon fibers, nylon, polycarbonate mix, and maybe some PTFE powder should give me plenty of dry lubrication that doesn't need frequent servicing. I would like to try planetary gearboxes, but I feel that any amount of warping from 3d printing very finely detailed gear teeth would lead to noise and backlash. Cycloidal gearboxes seem to be better optimized for 3d printing BLDC gearboxes at home. PolyMax PC/PC Max, PolyMax CoPA nylon, and NylonX are all higher temperature plastics with anti-warping compositions, and strong as fuck for being printable on entry-level 3d printer machines (all metal hot-end extruders, heated bed, and non-heated enclosures). Machining delrin gears would probably be better strength (~60MPa printed part tensile strength vs 83 MPa delrin tensile strength) and friction-wise. I will have to see how bad cycloidal gear vibration is for low-speed applications like a robutt muscle. If cycloidal gearboxes turn out to be heavy pieces of garbage, I will report back here with results and forge on ahead with planetary print-in-place gearboxes like I planned to originally, before I found an existing model for cycloidal gearbox actuators on hackaday.
>>14513 >Coil of disk hasel actuators Should indeed work, would be complicated to build though. >Contraction is better then extension You are correct. It must be said that unless gravity or a spring is used to provide a return force, you will need to pull both ways. >Cycloidal gearbox Mind sharing the link to the Hackaday project? Cycloidal gears are notorious for vibration, make sure you carefully balance the gears. Most modern designs use out of phase gears to balance out the forces, that can help a lot. Did you design a print-in-place planetary gearbox or, is this design online? Either way, please share links and information. Good luck, cycloidal gears have low backlash and high ratio to area potential, would be good to have as an option for Anons.
>>14517 >Hackaday cycloidal gearbox project https://hackaday.io/project/167855-simple-cycloidal-robot-leg-for-quadruped Also, >stepped gear planetary gearbox >file related Making a stepped gear in a single stage planetary actuator would give a working gear ratio with high backdrivability and low vibration compared to a cycloidal gearbox.

Humanoid Robot Projects Videos Robowaifu Technician 09/18/2019 (Wed) 04:02:08 No.374 [Reply] [Last]
I'd like to have a place to accumulate video links to various humanoid – particularly gynoid – robotics projects are out there. Whether they are commercial scale or small scale projects, if they involve humanoid robots post them here. Bonus points if it's the work of a lone genius.

I'll start, Ricky Ma of Hong Kong created a stir by creating a gynoid that resembled Scarlett Johansson. It's an ongoing project he calls an art project. I think it's pretty impressive even if it can't walk yet.

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Kibo-chan compilation 12: https://youtu.be/umRoMN3Ln4E
>>13863 Oh, this is neat. I had the idea to use flight as a crutch since programming real bipedal walking is so complex. The only problem is that it's so noisy. Maybe with a well-made AI it could learn how to move around gradually weakening its reliance on flight.
>>14076 Kibo-chan a cute! CUTE!!! >yfw they grow up so fast... ;~; Anon is making such excellent progress with his dear little Kibo-chan. Thanks for posting this Anon. >=== -add hotlink
Edited last time by Chobitsu on 11/08/2021 (Mon) 09:37:00.
Ameca Humanoid Robot AI Platform (Engineered Arts): https://youtu.be/IPukuYb9xWw Byrun, walking robot (Engineered Arts): https://youtu.be/BaW25b1KFpc Simple walking robot: https://youtu.be/AfTCoQhTDTw Dynamic human-robot interaction: https://youtu.be/796Q8Ln7tDU Automaton robotics hand holds 26 kg: https://youtu.be/oZJrTzw95Ag Hydraulic humanoid robot 'LIGHT': https://youtu.be/aVqlnwyfUiA GITEX 2021 Robot Exhibition: https://youtu.be/QQXvxZp_hPk
Another Engineered Arts Mesmer video: https://www.youtube.com/watch?v=jTny-MYb4tE The reason I'm posting this is that, in a comment, they said they've "been thinking about an open-source version!" While the Mesmer platform as it stands might not be fit for robowaifu (way too expensive), having a professionally designed animatronic head to build off of could be a hell of a boost. Fellow anons, do us all a favor if you don't mind and show Engineered Arts some interest in the open source version!

HAPPY BIRTHDAY /ROBOWAIFU/ Robowaifu Technician Board owner 11/27/2019 (Wed) 17:27:05 No.1591 [Reply] [Last]
5th Birthday Edition greeting here: (>>14499) Well it's Thanksgiving time again and that means it's /robowaifu/s birthday time too. It's been 3 full years since we began, and this last one has been a bit of a ride tbh. With the deplatforming of 8ch all of us who had communities there were mostly left out in the cold. Thankfully we've been given a new home here in our bunkerhome at JulaynuJulay, and a few of us have found our way back together here. Hopefully the rest of us will find Julay, and /robowaifu/ again as well. We've also made some new friends since we've been here, and I think we're in pretty good shape all things considered. On the topic of deplatforming, we have a new archival system in action that keeps a copy of the board up to date on my machine. Note that my original intent was to fully automate the archive.today archives, but it hasn't worked properly (they seem to be fighting against bots pretty hard now). I hope at least one other of you will also join in for the approach that's actually working, and use BUMP to keep at least one other copy of /robowaifu/ safe in addition to my own. You never know what might happen to my gear (or even to me), and it's just smart thinking to have at least two of us keeping this board safe. My intent is to finish up the system for board migrations (along with Robi), and then bring over other things from the old files and get this board in shape again. Then we can keep it fully backed up together. As you regulars know, /robowaifu/ is basically unique among imageboards and well-deserves preservation IMO. Any other takers for doing backups as well? I just use a cronjob and it's all fully automatic daily I never have to touch it. I'll explain everything in detail how to do it if anyone else wants to participate. One other thing; should anything ever happen to Julay, just regroup on FatchanAnoncafe in our bunker-bunker there. Actually, I'm pretty upbeat about both the world of IB communities in general, and our own /robowaifu/ in particular. We all took a hard knock a few months ago, but we're back on our feet and in the fight again. Kudos in particular to both Julay and Smug for their innovations with the webring introduction. It's lent a resilience to the underlying systems for all our various communities that we've never had before afaict. This alone should help to ensure we have a long future of shitposting together anons. Anyway moving on, I hope this coming year will also see a resurgence in everyone's posts here about their personal projects. I intend to do so myself. It's always a pleasure to see Anon's efforts and blog-posts about their current attempts and ideas, regardless whether they are successes or failures. Persistence is really the single most important factor for eventual success--even more than innate talent--and so just don't quit anon! Don't be afraid to get back in the game even if you met with failure before. Try something different this time, right? Industry-wise, I think that most predictions about the ever-increasing pace of technological innovations in the areas pertinent to robowaifu production are on track. I believe this will eventually also translate into much cheaper components and other resources that we all need for our projects. AI is gradually improving and becoming more accessible for the budding software engineers among us (and the old hands too). 3D printing is still improving and becoming more widespread and a bit cheaper in general. Mechanism designs are slowly becoming better suited to cheap production techniques. Electronics of all sorts keep getting better. Materials science breakthroughs also pop up occasionally.

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Edited last time by Chobitsu on 11/26/2021 (Fri) 22:36:53.
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Whew, seems like it was just a couple of years ago that we were only 3 years old. And now suddenly here we are already 5! Apparently time flies when you're having fun right? :^) Thanks to all our friends and neighbors on the webring and elsewhere, things just keep getting better here. Many kudos to Robi and his supporters for lending us a nice home here. Rest assured Robi et al, that's neither taken for granted, nor lightly. We thank you. And Robi you're a real bro, Bro. You've helped us out time and again, and also kept this place rolling on when many forces around you were trying to kill it. /robowaifu/ is indebted to you for all that effort, mate. Cheers. We'd like to welcome aboard our new board Vol, AllieDev. He's both a talented Anon, and (importantly) active here. I'm positive he will help lend a stability to the board that can sometimes be lacking whenever I'm called away. Please give him your support Anons, I'm sure he will be a blessing to us all. The board at this stage certainly seems to me to be both healthy, and even growing in fact. We've literally doubled our post-count over the past year, for example, and there seem to be several new 'faces' here now. Welcome Anons, we're very glad you're here with us! :^) Various new theme-focused projects are springing up here and there on the board again, and that's all to the better of course. Having a specific waifu(s) theme in mind can often lend a tremendous spark of creativity and motivation for a given project. One that might otherwise be lacking. Do it for her, Anon. There are also a few other robowaifu-themed sites and projects (at long last) popping up around the Internet, and we need no longer feel quite so alone in our efforts here. This is a tremendously good thing IMO, as I've always maintained. Hopefully many other robowaifu forums will spring up during this upcoming 6th year of /robowaifu/ 's existence. The more the merrier, and the sooner our dearly-held dream is alive! :^) I think that technically-speaking, it's both getting better and simpler to move towards our goals--as predicted. Socially, the pressure is mounting against us. Again, as predicted. I think that /robowaifu/ really is the single best 'go-to' spot to understanding the dynamics and goals of a world filled with robowaifus, bar none. Nice job Anons. Very impressive, actually. :^) ===

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>>14499 -A little history: So, some Anons have expressed curiosity about the history of the imageboard /robowaifu/, and how it came to be here. Here's the story as I recall it as it's founder. If I've made any omissions you're aware of Anons, just point them out and I'll make corrections here. So, let us begin our story... >2'000+ years ago, a man named Pygmalion had a dream. Lol, I'll fast forward just a little bit instead. -Roughly 7 years ago in the 4chan /b/, /g/, and /pol/ boards, there was a growing chatter among Anons about the solution that (still yet-unnamed) robowaifus could lend to the quickly-worsening problem of the Globohomo brainwashing of women, which was going on worldwide. -/g/ and /pol/ seemed to become the focal point for most of the discussions, with /pol/ focusing on the societal woes and issues and how robotics might help, and /g/ becoming more focused on actually solving the technical aspects of their creation in the first place. -/g/ became the primary robowaifu forum for yours truly, and I created the first few threads explicitly for that topic there, as I recall it. I think we toyed around with calling them WaifuBots or various other things back then. Eventually 'Robowaifu' became the chief name used for, well, Robowaifus. -Within just a few months of these first few threads it became blatantly obvious to me and others that two effects were going on apace. 1) 4chan was rapidly degenerating into 4cuck, which it remains widely known as to this day. Anything so blatantly politically-incorrect as honest discussions about how robotics might possibly help solve the "woman problem" were being aggressively squelched by the new, token, SJW 'mods' being installed everywhere there by then. (For all I know it's far worse even today than it was 7 years ago, but I'm unaware as I left the place for good back then.) 2) Men everywhere--not just Anons--were becoming both increasingly aware of the machinations to destroy White society (by corrupting it's womenfolk first and foremost), and of a growing desire to find an effective solution to the problem that didn't involve political or, other, nastier means. -Thus was born /robowaifu/ . It's Anon's own take here on the most reasonable solution to the problems overall, and we've discussed it further in our Welcome Thread (>>3), please read it if you haven't yet Anon. -We started out life on 8chan->8ch, and we were slowly growing there as a small niche community well enough. -And then--along with thousands of other communities on that fateful day--we were tossed out on our ears due to the decisions made by Jim Watkins (who had absconded earlier with the site from it's founder "Hotwheels"). -After waiting a month or so to see if the site would be brought back up, I decided we had waited long enough and looked around for another home. I soon found Julay.world .

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>>14499 Happy Birthday /Robowaifu/! Here's to another productive year. Thank you for having me along Chobitsu. I appreciate the history lesson because it is important to remember what it took to get where we are now. I also take it that a lot of the anons from above are either not with us anymore or lurking? We seem to have had a lot of productive growth recently with various actual parts being made. It's not entirely a bad thing since niche is better than the alternative of turning out like 4cucks.
Edited last time by AllieDev on 11/29/2021 (Mon) 03:02:25.
>>14541 Thank you very kindly, AllieDev. Happy to have you aboard! I imagine intrepid adventurers are out doing what they're best at: searching for adventure and treasures. They'll be welcome when they decide to come back to the /robowaifu/ tavern and share their new stories with us. :^) We still have a long climb ahead of us Anons...sooner started, sooner done. Let's all work hard together and yet again make this coming year our best one yet! >See you here again New Years!
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>>1629 All you need is an "all-metal hotend" (e3d v6 is a good choice) and an enclosure for your printer. I have high-temp materials and have done printing with them. About once a year I snag an ebay deal on Polymax PC, where you can find it for about 35-50 dollars instead of 150 for 3 kilograms. It's almost as strong and stiff as CF Nylon and you don't need a steel nozzle to print with. If you get the items I mentioned, you can start printing a lot of shit for a reasonable price. If you choose NylonX, be prepared for jams, an unreasonable amount of filament drying, possible safety hazards of printing with chopped carbon fibers, and mechanical property changes when it absorbs water. >pic related 5kg PC Max, Nylon CoPA, 4kg 3dxtech PLA, NylonX and 0.6mm NozzleX. All black friday deals.

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/robowaifu/meta-4: Rugged Mountains on the Shore Robowaifu Technician 09/09/2021 (Thu) 22:39:33 No.12974 [Reply] [Last]
/meta & QTDDTOT Note: Latest version of /robowaifu/ JSON archives available is 211117 Nov 2021 https://files.catbox.moe/jgmdxs.7z If you use Waifusearch, just extract this into your 'all_jsons' directory for the program, then quit (q) and restart. >--- Mini-FAQ >A few hand-picked posts on various topics -Why is keeping mass (weight) low so important? (>>4313) -HOW TO SOLVE IT (>>4143) >---

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Edited last time by Chobitsu on 11/17/2021 (Wed) 09:30:18.
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>>14591 I had suggested embedding a l2d model and found some resources for even implementing one on the board/website integration if he was interested. Did not seem like the desktop version the scope of the project was looking for.
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>>14595 Saw your post in the project thread and realized that having an interactive Live2D waifu here would really liven up the board. A chibi Chii following Anon's mouse courser would be cute as heck. Also brings up the possibility of having a waifu web app that could be good for spreading the enthusiasm for waifus. Being a web app would also let her work on anything with a modern browser.
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>>14593 That's a cute image of my waifu. I think I'll make it my lock screen image. Thanks, anon.
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pic related was my lock screen for the last 6 months, changing it to the second pic
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looks much less uncanny now. eastern style has much more appeal, though i guess this stuff might not be waifu specific oh yeah here is sauce: https://twitter.com/terrill/status/1466383240223207429 >=== >though i guess this stuff might not be waifu specific quite true, but it's a remarkable technical achievement for this stage. we'll move it to /meta for you.

The Sumomo Project Chobitsu Board owner 11/24/2021 (Wed) 17:27:18 No.14409 [Reply]
So I've been working for a while at devising an integrated approach to help manage some of the software complexity we are surely going to encounter when creating working robowaifus. I went down many different bunny trails and (often) fruitless paths of exploration. In the end I've finally hit on a relatively simplistic approach that AFAICT will actually allow us to both have the great flexibility we'll be needing, and without adding undue overhead and complexity. I call this the RW Foundations library, and I believe it's going to help us all out a lot with creating workable & efficient software that (very hopefully) will allow us to do many things for our robowaifus using only low-end, commodity hardware like the various single-board computers (SBCs) and microcontrollers. Devices like the Beaglebone Blue and Arduino Nano for example. Of course, we likely will also need more powerful machines for some tasks as well. But again, hopefully, the RW Foundations approach will integrate smoothly with that need as well and allow our robowaifus to smoothly interoperate with external computing and other resources. I suppose time will tell. So, to commemorate /robowaifu/'s 5th birthday this weekend, I've prepared a little demonstration project called Sumomo. The near-term goal for the project is simply to create a cute little animated avatar system that allows the characters Sumomo and Kotoko (from the Chobits anime series) to run around having fun and interacting with Anon. But this is also a serious effort, and the intent is to begin fleshing out the real-world robotics needs during the development of this project. Think of it kind of like a kickstarter for real-world robowaifus in the end, but one that's a very gradual effort toward that goal and a little fun along the way. I'll use this thread as a devblog and perhaps also a bit of a debate and training forum for the many issues we all encounter, and how a cute little fairybot/moebot pair can help us all solve a few of them. Anyway, happy birthday /robowaifu/ I love you guys! Here is my little birthday present to you. === >rw_sumomo-v211124.tar.xz.sha256sum 8fceec2958ee75d3c7a33742af134670d0a7349e5da4d83487eb34a2c9f1d4ac *rw_sumomo-v211124.tar.xz >backup drop

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Edited last time by Chobitsu on 11/25/2021 (Thu) 23:45:55.
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>>14557 Ah, thanks for clearing that up for me AllieDev. I'm unfamiliar with the format in any specific way, and just presumed it was 3D given the context of it's typical usage. If you'd recommend it, then do you mind pointing out some good 'implementer' resources related to it?
>>14558 Thought a website implementation may be neat for the board so I found this resource: https://github.com/Konata09/Live2dOnWeb/ Written in C++ and could work for the application specs: https://www.live2d.com/en/download/cubism-sdk/ There is also the official SDK manuals with some tutorials. you don't need to make a game, just use as a base to work off that already supports making and using the puppets you described. https://docs.live2d.com/?locale=en_us Sorry if I am derailing the thread. Just some suggestions I thought were helpful. I have faith you can implement the model formats with the extensions they developed for Live2D "Native" that work with Visual studio. The extension downloads are under the "SDK for Native" section.
Edited last time by AllieDev on 12/02/2021 (Thu) 17:54:10.
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>>14556 >>14556 >Assimp That can use PNG files as textures so I'll make PNG's for Sumomo. Your mindset on finishing the necessary minima before adding complexity is correct and appreciated. :^) >>14597 Live2D would make things easier. The deformation and easy rigging options would lead to less parts needing to be made for Sumomo and as her artist I have to go with that. Will post some Sumomo soon, full time Uni has been a drag lately.
>>14597 >>Thought a website implementation may be neat for the board so I found this resource: Neat idea. Anyone here good as JS? Custom JS is usable in Lynxchan (check the 'Settings' link in page header). >Sorry if I am derailing the thread. What!? Lol, no AllieDev. Anything related to the project overall is certainly on-topic ITT (or even the much broader-scope RW Foundations concepts). >Written in C++ and could work for the application specs: >There is also the official SDK manuals with some tutorials Perfect. I really appreciate the legwork AllieDev. I can't make any estimate yet of my ability to use the format, but it would plainly be a good idea at some point for Chibitsu avatars. I'll try to respond to other posts on the board discussing the L2D thing soon. Cheers >>14604 Great! PNG should be perfect Kiwi. >Sage

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RW Foundations Caturday Drop : v211204 edition It's Caturday again Anons. Woot! Well we've kind of shifted gears for this go-round, Sumomo's on hold for now, and we are focusing on getting the new Bumpmaster project up and running successfully within the overarching library framework. As mentioned elsewhere; >"So, when we reach a level where a functioning robowaifu needs to use Bumpmaster or Waifusearch, she'll be able to do so with very little extra effort on the part of the men developing her." (>>14353) We believe this style of software adoption is a good general approach for us, for a number of reasons: - Ensures the libraries all each work together successfully - Enables our robowaifus to have additional programs to safely use as well - Better proves-out our general stability, safety, security, & control concepts Hopefully, we can help move towards achieving all of these goals by prototyping, then fully integrating both Bumpmaster and Waifusearch into our Foundations library. Not only will it be a nice thing to have these new (somewhat more capable) programs ourselves, but eventually giving our robowaifus the facility to directly run them will also be helpful too. Even if it turns out we need to remove them both in the end, this effort will certainly be a good learning experience for everyone involved. And since we are writing the (vastly more simple) software ourselves--with full access & visibility for every line of code--it's very likely to be much safer than just giving a robowaifu unrestricted access to the data outputs from some potentially malware-infested pages through a web browser's file-save facility, etc. Read-only access (as in: literally reading directly from an external computer's monitor) using either approach is probably OK for her in most contexts, roughly-speaking. About the same as it might be for a human child for instance. But, when it comes to any more-direct data accesses (involving storing either files, data or information locally for offline-retrieval, for example) then we consider our approach to be a much safer one for our robowaifus.

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Madoka.mi prototype thread AllieDev 09/17/2021 (Fri) 19:58:39 No.13288 [Reply] [Last]
As was suggested in another thread after I am making a model of this image and will attempt to 3D print it into a working prototype and am following the suggestion of Kiwi as to not derail the Actuator thread. >>13205 >>13216 The goals so far will be to test whether or not the average robowaifu technician can simply design and 3D print their own parts. At the end I hope to be able to share what I've made. This is also a good thread for any Anons to share their Digital 2D/3D or 3D printed creations of robowaifus or robowaifu parts. >=== -minor edit of subject
Edited last time by Chobitsu on 11/29/2021 (Mon) 06:55:58.
162 posts and 147 images omitted.
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>>14596 >Updates in the document. I mostly agree with what is written. Using earrings to hide her cams and mics is a nice idea. I would add an option for her mouth to move with the audios waveform. Like a singing bass. https://www.youtube.com/watch?v=bgsQR1qECso >Motion tracking OpenCV springs to mind. YOLO is faster, more efficient, and made by someone who definitely seems like they lurk /g/. https://pjreddie.com/darknet/yolo/ >Blender seizures Been there, same thing happens with Meshmixer. Have a cute Sealdoka. >>14600 >Making what I do manually a feature Topkek, maybe they do have a lurker here. >Chobit ears Naisu ear mechanism, I agree with your decision to just use a hinge though. Would make it easier to print. Maybe the mechanism can be used for something else as it is cool. Looking forward to seeing your first prints. Chobit ears implies she can be turned on down there.
>>14601 >singing bass It’s funny how I was going to post a singing bass teardown to elaborate on the simple neck mechanism and how the skin would work. >mouth movement Remember at some point I wrote a reply where I shared a link to some open source code the creators gave explicit blessing to use or innovate on in personal projects. Was some code to have the mouth open according to how loud the audio being played is that was used for skeleton animatronics for now. Don’t know where that went. >chobits Yeah I am getting better with cura as I go. Safer to just use simple hinges held on by small screws for the like 1/8 since it will be relatively infrequent past assembly for them to be open. Would like for them to have more utility in the future where they pull out a swiss computer’s worth of random boards that have functionality from what I remember in some episodes. Had completely forgotten about that part in the first episode. Its been a while since I watched chobits. Got stuck in the slicer as the bulk of the ear just does not want to slice for whatever reason. I don’t understand how something the relative shape of a symmetrical potato with two completely flat sides, is not manifold and instead outright refuses to acknowledge the bulk of the model exists. Will just install some bores and a simple mechanical hinge and move the power button elsewhere with an led status light to see if it solves this slicing problem. Also found some good slicer profiles I am going to try out.
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>>14605 >Mouth movement You likely posted about that code in another thread. I just went through our thread and could not find anything. >Boards in her ears Could just be USB ports in there >Slicer Are the parts big? Cura has a hard time slicing big things. I have an I5 10400 and RTX 2060 and it took over 2 hours to slice a Neptune model with only 3 walls and my computer damn near melted and Cura damn near crashed
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>>14608 Everything is scaled to full sized madoka. It appears really tiny in the blend file but cura scales it up to be a little bigger than a water bottle as it was meant to be screwed in from the inside of the head. Oddly the head, which is far more complex, sliced just fine even in 4.9. Looking into some tools to generate proper support for the ends of the ears and better calibrate my printer. Usb ports would make sense but a small hub of sorts would probably be easier to implement. Yolo looks interesting. No idea why there’s linux download command code spam taking up 75% of the page. Also found another source for the madoka app. most places hosting it got DMCA’d even though it is by definition, abandonware. >forgot a elbow pivot So I started rigging the parts together and came to realize that I forgot to add in a 90 degree pivot for her elbow when I tried to pose her. Glad I caught this now. Will also need to find a rotating servo because I don't think it would be that great using only one side of the same type of servo used for her elbow just turned on its side for the rotations in her arms and neck. >shoulderpads

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Edited last time by AllieDev on 12/03/2021 (Fri) 23:08:50.
>>14605 >non-manifold This has nothing to do with the complexity, it means your mesh has bad structure. Files from video games, and really anything created in a mesh editor (Blender) are going to be non-manifold. A "manifold" mesh is a single, closed, water-tight form. Any holes in the mesh, overlapping geometry, or badly formed faces will make it non-manifold. Modern slicers try their best to work through non-manifold meshes, but if the issues are too severe you get malformed features or even entire missing sections. In Blender, you can highlight the non-manifold sections of a mesh by going into edit mode, clearing any selection, then going to Select->Select all by trait->Non manifold. They also recently added a 3D printing addon (installed by default but disabled). In it you can use the "make manifold" button to do just that.

Prototypes and failures Robowaifu Technician 09/18/2019 (Wed) 11:51:30 No.418 [Reply] [Last]
Post your prototypes and failures.

I'll start with a failed mechanism, may we build upon each others ideas.
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>>14567 So, technically the first build of the Genera Plattform moved a limb for the first time today. Some minutes ago. I got the elbow moving, also with various provisional arms attached. Of course, I directly ran into several problems, but it still looks very promising. - The motor is not a servo. It can't measure where it is, nor can the arm signal it to the motor where it is, since there are no sensors at all yet. So, the arm goes up, then I have to turn the motor of and the arm goes down. Not a problem. Won't be the only actuator anyways and I realized that it only needs to lift the arm up to 90°, then a weaker but more precise one can take over. I also plan to track the position of the arm of course, and hope the twisted string actuator will be a bit more controllable that way. With no load, I can even not look at it, only give a brief burst and it is up. - Brings us to the other problem, that my holder for the motor isn't very strong, so if the movement goes to far then it takes the whole thing apart and even twists the cables of the motor. - Last but not least, rewinding the strings is a problem. Though, this might be in part because my test controller for the bldc motor doesn't do reverse. Just adding a counter actuator will definitely not work. The strings can twist so hard that it is difficult to unroll them. The arm going down also doesn't mean that it unrolls. Maybe then sting is to flexible and long. Need to learn more about it.
>>14572 Little clarification: The arm might need to go up 90-180° till another (mybe weaker) motor can take over alone. It depends where it starts and if the shoulder moves as well.
>>14572 >So, technically the first build of the Genera Plattform moved a limb for the first time today. Grats! You're making solid progress now, Anon. I also appreciate the improvisational approach for adapting to the environment for you robowaifu R&D lab, whatever the circumstances! :^)
>>14572 Great job but, your motor mount is very thin for an actuator with the kind of power that bldc can give off. The base would also benefit from being able to pivot. You will need to implement a controller that can reverse and an opposing twisted string so the arm can move forward and back as needed. I also recommend using a non backdrivable geartrain to prevent unwanted unwinding.
>>14592 >motor mount is very thin Yes, I'm going to make it stronger. Currently the problem is rather that it is even only sticked together. Not one print nor welded or glued. PLA is very strong, so I'm not worried about the strength of the part, really. >The base would also benefit from being able to pivot. I don't know how you mean that, but I'm going to watch some TWSA videos, which might have similar advice. >need ... controller that can reverse That I already realized. >and an opposing twisted string That you told me before, but I don't know how yet and not sure if I need it (at this point). The arm would fall down due gravity, just by unrolling the string. It even does so, by stopping the motor, but it doesn't unroll completely. >also recommend using a non backdrivable geartrain to prevent unwanted unwinding. Thanks, I'll look into that.

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