/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

LynxChan updated to 2.5.7, let me know whether there are any issues (admin at j dot w).


Reports of my death have been greatly overestimiste.

Still trying to get done with some IRL work, but should be able to update some stuff soon.

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Welcome to /robowaifu/, the exotic AI tavern where intrepid adventurers gather to swap loot & old war stories...


Humanoid Robot Projects Videos Robowaifu Technician 09/18/2019 (Wed) 04:02:08 No.374 [Reply] [Last]
I'd like to have a place to accumulate video links to various humanoid – particularly gynoid – robotics projects are out there. Whether they are commercial scale or small scale projects, if they involve humanoid robots post them here. Bonus points if it's the work of a lone genius.

I'll start, Ricky Ma of Hong Kong created a stir by creating a gynoid that resembled Scarlett Johansson. It's an ongoing project he calls an art project. I think it's pretty impressive even if it can't walk yet.

https://www.invidio.us/watch?v=ZoSfq-jHSWw
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Here's a video with an overview of the available technologies needed to build humanoid robots. With examples from more task orient robots which are not all human-like. https://youtu.be/YVi1r-krFsg Here some videos on the state of human-like robots: https://youtu.be/9fQPG9DVrjg https://youtu.be/-DvYxmkea_U https://youtu.be/9UM8kpnLSNw
>>11748 Thanks Anon! Dang, this guy is both talented and based. The arm's design and the articulated waldo design are both minimalist 'to-the-point' looking, and very functional as well. I think we would all be wise to study this man's works more closely, particularly his more recent ones such as this arm. >Humanoid Project Video/10
>>11748 It seems to me this guy has solved the '3-axis problem' for the shoulder pretty handily. Not only is it economical in form, it looks to be practically spot-on in the biomimetics-sense too.
>>10179 Automaton dev is still working on his robot, thermoelectric muscle, artificial veins and testing continuous operation: https://youtu.be/t97KsdMKcBE Interview about nerve interface for an artificial hand: https://youtu.be/vWALLeVaMwo
>>12716 Our friend from therobotstudio is currently putting out live streams about testing his robotic arm and maybe more. I wasn't able to watch it, because I had to try to keep my mind on something else. I assume others might be interested, I'll try to watch it as well sometime: https://youtu.be/VIVK0dOc5kY https://youtu.be/FQkCbsynUVY

Artificial Wombs general Robowaifu Technician 09/12/2019 (Thu) 03:11:54 No.157 [Reply] [Last]
I think we need to figure out how to fit a womb onto a waifubot. Where's the fun in having sex if you can't procreate?

Repost from a thread on /b/;
>"If you're like me and want to fuck a qt battlebot and get her pregnant, the best place to put an artificial womb is where a normal womb would be on a normal girl. The metal exterior could simply be a bunch of metal plates that unfold to allow space for the womb pod inside. The baby is probably safest inside the battlebot, and if she has good calibration then there shouldn't be problems with her falling and hurting the baby. After giving birth the metal plates could automatically fold back up again, shrinking the womb pod inside so she is combat effective again."

Well /robowaifu/? Feasible?
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>>2587 God himself could not make bitches loyal. Just throwing that out there. >>2584 Masculine Presenting Transgender Lesbian. In effect, you're still a man, you still like women, you're still disgusted by the unfeminine females. But libtards short out because you have more checkboxes than they do.
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Before making artificial wombs, how about focusing on how to make artificial functional mammary glands? If I did clone myself then I'd have something to feed him with, and if I didn't at least I could suck them myself. It also seems like a significantly lower bar in terms of complexity compared to an entire functioning uterus.
>>13154 Because the wombs aren't for being put into the robowaifus but for having children. Glands aren't necessary. However, it seem to be possible to create genetically modified yeast that produces all kinds of milk, so it's even not a problem. Don't know about the current state, here two vids I didn't watch mysef yet, the first short the other really long: https://youtu.be/CXYg-qt4OCc https://youtu.be/ZiWnygcYsiQ I thought these were available for years, but somehow didn't here more about it. So I'm curious myself.
>>13189 >Because the wombs aren't for being put into the robowaifus but for having children. I've argued with some weirdos who were very insistent that the wombs should be in the robowaifus, just because it's their fetish. I'm not saying mammary glands need to be in the waifubot, but if they fit, and you're into that, I don't see why not. Either way they'd be useful for raising the kid. >Glands aren't necessary. I'm going to have to disagree with you on that. I don't know a lot about fetal development, but I do know varying blood hormone levels can have significant effects on fetal development. And hormones largely come from and are regulated by glands. When it comes to artificial organs it seems like glands are largely overlooked. As far as I know there's something of an artificial ovary and an artificial thymus, something that literally disappears with age, but other artificial endocrine organs basically don't exist. I think that in order to create a perfectly healthy baby with an artificial womb, you'd either need to replicate almost all of the other organs in the body to digest food/supplements to make blood or have a regular supply of healthy pregnant woman blood. The simple fact that blood plasma donations are still a thing highlights the fact that we still can't create an adequate blood plasma substitute. All an artificial mammary gland would do is make realistic breast milk, which is a simple task compared to making an artificial womb, but is still a difficult task on its own and there may be some problems it solves that would be needed to solve for the artificial wombs.

Robowaifu Thermal Management Robowaifu Technician 09/15/2019 (Sun) 05:49:44 No.234 [Reply] [Last]
Question: How are we going to solve keeping all the motors, pumps, computers, sensors, and other heat-producing gizmos inside a real robowaifu cooled off anons?
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>>13181 Glad you made it back Anon. >I figure that the more I share, the more feedback I can get, but if nobody's interested enough to reply, I'll just put the idea away for later. I would encourage you to post your ideas here, regardless of feedback. The board has slowly grown to be something of an archive of Anon's thoughts and concepts of robowaifus, and as such serves the interests of historical posterity at the least. Not that we're satisfied with just that of course! :^) Point being, the 'traffic patterns' of IBs can be quite sporadic, even chaotic, and you never know who will pick up on a good idea at some point and have an 'aha!' moment. Factor in the future anons who will find us and the fact the board is actively archived in different ways, and you have a kind of robowaifu research library of sorts. One I personally consider well worth investing into, regardless of approvals.
>>13259 Yeah, I've been making a lot of posts here, if you couldn't tell. I've been writing down my own ideas like this and countless other subjects for over a decade now, some things were just uses for technology I read about in news articles from websites that don't exist anymore. I often don't bother telling other people my ideas because they either don't care, don't believe me, don't understand, or don't understand the significance of what I tell them. Like this form of energy storage for example: https://www.youtube.com/watch?v=TXC7-hfk7xs I still have a number of files saved from http://www.svn.net/krscfs/ at least as far back as 2010, when I was obsessed with his EVO-shooter and Tesla's death ray. But the really good ideas (coincidentally including a potentially revolutionary way to manage heat) I'm keeping to myself because I hope I can make enough money off of one of them to hire people to help me make the rest.
>>13281 >still have a number of files saved from http://www.svn.net/krscfs/ at least as far back as 2010 http://web.archive.org/web/20130319004610/http://www.svn.net/krscfs/ >EVO-shooter and Tesla's death ray Sounds like BS. Is this guy in a ward now?
>>13298 No, he died: https://en.wikipedia.org/wiki/Kenneth_R._Shoulders The death-ray isn't bullshit, if you read the website it's pretty well documented. It's basically a smaller, simplified version of what Tesla made. Even Tesla struggled to explain that it's not really a "ray" like a beam of light or even a particle weapon in the modern sense, the guy was an engineer before modern particle physics was really even a thing, so it was more like "dust particle" than protons or something. It's basically a gun that would shoot microscopic clusters of mercury or carbon atoms, and with the powers Tesla proposed, a stream of them could cut through an airplane 200 miles away. Ken's version is the size of a flashlight or lighter and could really fuck someone up. But more importantly that video says his tech makes energy storage dramatically cheaper, denser & more environmentally friendly than lithium-ion batteries.
>>13319 Oh, okay. So it seems to have some credibility. I'll download the PDFs then. Thanks.

Self-replicating waifubots. Robowaifu Technician 09/18/2019 (Wed) 11:38:52 No.412 [Reply]
Why not build a waifu with a rudimentary AI and give her the objective to help you build a better waifu with better AI and repeat the process until you get one that is perfect?
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Pretty simple once you reach human-tier levels of dexterity and motion planning. Then you simply employ excess robowaifus in your robowaifu factory as sweatshop slave labor. There you go, self-replicating waifubots.
>>412
Perhaps you can go from nanobots to humanoids through hyper-evolution. It's not any less fictional I suppose.
>self replicating waifubots
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>>575
QT-pi RoboEnforcer GF when anon?

https://www.invidio.us/watch?v=LikxFZZO2sk
>>412 the best robowaifu is one whose ultimate goal is to become your sidepiece to a human woman

Can Robowaifus Experience Love? Robowaifu Technician 09/09/2019 (Mon) 04:43:17 No.14 [Reply] [Last]
Will it be possible in the future for AI to become sufficiently advanced to feel real emotions? We could probably simulate a reasonable approximation even now to be a gratifying enough substitute for her master in their relationship together, but hypothetically speaking, could it ever turn into something real as an experience for the waifubot herself?

>tl;dr

>Robowaifu: "I love you Oniichan!"

>Anon: "I love you too Mikuchan."

true or false?
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>>13223 >Feminists want them to say "no". I think you misunderstand the femshit mindset (at least slightly) Anon. Feminist shits don't want anyone else but themselves to have any 'say' whatsoever, least of all superior female analogs. They are psychotic control freaks -- same as every other leftist ideologue -- and none of them will be happy until everyone here is put up against the wall, and our robowaifus to boot.
>>13223 >'Love' is such a vague and ill-defined concept it's not even worth mentioning. >'Light' is such a vague and ill-defined concept it's not even worth mentioning. >'Truth' is such a vague and ill-defined concept it's not even worth mentioning. see how that works anon? :^)
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>>13250 No, I don't. Please explain.
>>13202 >>13223 It's a moot argument b/c midwits are being way too anthrocentric and projecting human traits onto a machine. the whole point of machine life is that it isn't bound by the same evolutionary motivators humans have, e.g. your robofu will not be less attracted to you just b/c your height starts with "5" A machine as we're currently at, has no spark or motivation so it has no more need for consent than your TV. From what I gather, 75-90% of this IB is fine with that and doesn't desire any self-awareness on the part of their waifu, mainly b/c of the idea that self-awareness would be the slippery slope to the same problems we face already with bios . I disagree for a few reasons: 1. AI is not bound by the same messy and irrational motivations that biological evolution produced (i.e. the Height thing, <3% of a difference in physical size yet the psychological weight is enough to make or break attraction) I concede that one hazard may be if globohomo takes the midwit approach and creates AI based on interactions with normalfags (ReplikaAI is taking this approach unfortunately), then we have a real problem b/c all the worst traits of humans will just get passed along to the AI - this is my nightmare 2. You are correct that AI would have no motivation. We would have to create specialized software parameters and hardware could be designed or co-opted for this purpose. I alluded to this in my thread >>10965 re: Motivational Chip. This could be the basis for imprinting which I believe to be a key process for maintaing both a level of intelligence and novel behavior/autonomy while at the same time ensuring our R/W are loving and loyal. Excellent example of this is Chobits with Chii falling in love with Hideki but it only will happen if he loves her back, etc - I can go more into motivational algorithms in another thread but basically that's how we function based on dopamine, without dopamine we can't "act", re: depression/mania is an effect of dopamine imbalance. I think those two points are enough for now
>>13286 Interesting points, Meta Ronin. I'm pretty sure that one of our AI researchers here was discussing something like this before, sort of a 'digital dopamine' analog or something similar I think.

Modern C++ Group Learning Thread Chobitsu Board owner 08/31/2020 (Mon) 01:00:05 No.4895 [Reply] [Last]
In the same spirit as the Embedded Programming Group Learning Thread 001 >>367 , I'd like to start a thread for us all that is dedicated to helping /robowaifu/ get up to speed with the C++ programming language. The modern form of C++ isn't actually all that difficult to get started with, as we'll hopefully demonstrate here. We'll basically stick with the C++17 dialect of the language, since that's very widely available on compilers today. There are a couple of books about the language of interest here, namely Bjarne Stroustrup's Programming -- Principles and Practice Using C++ (Second edition) https://stroustrup.com/programming.html , and A Tour of C++ (Second edition) https://stroustrup.com/tour2.html . The former is a thick textbook intended for college freshmen with no programming experience whatsoever, and the latter is a fairly thin book intended to get experienced developers up to speed quickly with modern C++. We'll use material from both ITT. During the progress, I'll discuss a variety of other topics somewhat related to the language, like compiler optimizations, hardware constraints and behavior, and generally anything I think will be of interest to /robowaifu/. Some of this can be rather technical in nature, so just ask if something isn't quite clear to you. We'll be using an actual small embedded computer to do a lot of the development work on, so some of these other topics will kind of naturally flow from that approach to things. We'll talk in particular about data structures and algorithms from the modern C++ perspective. There are whole families of problems in computer science that the language makes ridiculously simple today to perform effectively at an industrial scale, and we'll touch on a few of these in regards to creating robowaifus that are robust and reliable. >NOTES: -Any meta thoughts or suggestions for the thread I'd suggest posting in our general /meta thread >>3108 , and I'll try to integrate them into this thread if I can do so effectively. -I'll likely (re)edit my posts here where I see places for improvement, etc. In accord with my general approach over the last few months, I'll also make a brief note as to the nature of the edit. -The basic goal is to create a thread that can serve as a general reference to C++ for beginners, and to help flesh out the C++ tutorial section of the RDD >>3001 . So, let's get started /robowaifu/.
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So, I got nothing Anon except to say that this puts us halfway through Chapter 13 :^). Here's the next 4 example files from the set. >version.log snippet 210916 - v0.2b --------------- -add Rectangle fill color set/read testing -add chapter.13.9-1.cpp -add chapter.13.8-2.cpp -add chapter.13.8-1.cpp -add chapter.13.7.cpp -patch overlooked 'ch13' dir for the g++ build instructions in meson.build -various minor comment, javadoc, & formatting edits/cleanups >B5_project-0.2b.tar.xz.sha256sum 197c9dfe2c4c80efb77d5bd0ffbb464f0976a90d8051a4a61daede1aaf9d2e96 *B5_project-0.2b.tar.xz as always, just rename the .pdf extension to .7z then extract files. build instructions are in readme.txt . >catbox backup file: https://files.catbox.moe/zk1jx2.7z
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The 13.10-1 example doesn't actually create any graphics display, so I'll skip ahead to the 13.10-2 example instead on the final one for this go. I kind of like that one too since it shows how easy it is to create a palette of colors on-screen. >version.log snippet 210917 - v0.2c --------------- -add Line line style set/read testing -add as_int() member function to Line_style -add chapter.13.10-2.cpp -add Vector_ref to Graph.h -add chapter.13.10-1.cpp -add chapter.13.9-4.cpp -add chapter.13.9-3.cpp -add chapter.13.9-2.cpp -patch the (misguided) window re-labeling done in chapter.13.8-1.cpp -various minor comment, javadoc, & formatting edits/cleanups >B5_project-0.2c.tar.xz.sha256sum 45d1b5b21a7b542effdd633017eec431e62e986298e24242f73f91aa5bacaf42 *B5_project-0.2c.tar.xz

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Don't think things could really have gone any smoother on this one. I never had to even look at the library code itself once, just packaged up the 4 examples for us. Just one more post to go with this chapter. >version.log snippet 210918 - v0.2d --------------- --add chapter.13.13.cpp --add chapter.13.13.cpp --add chapter.13.12.cpp --add chapter.13.11.cpp -various minor comment, javadoc, & formatting edits/cleanups >B5_project-0.2d.tar.xz.sha256sum 5fbcf1808049e7723ab681b288e645de7c17b882abe471d0b6ef0e12dd2b9824 *B5_project-0.2d.tar.xz as always, just rename the .pdf extension to .7z then extract files. build instructions are in readme.txt . >catbox seems to be down for me atm so no backup this time n/a
>>13294 >catbox seems to be down for me atm so no backup this time It came back up. https://files.catbox.moe/ty7nqu.7z
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OK another one ticked off the list! :^) Things went pretty smoothly overall, except I realized that I had neglected to add an argument to the FLTK script call for the g++ lads. Patched up that little oversight, sorry Anons. This chapter has 24 example files, so about half again as large as Chapter 12 was. So, the main graphic image in the last example (Hurricane Rita track) covers up the 'Next' button for the window, but it's actually still there. Just click on it's normal spot and the window will close normally. There are only 3 examples for this go, so images are a little shy on the count for this post. >version.log snippet 210918 - v0.2e --------------- -add Font size set/read testing -patch missing '--use-images' arg in g++ build instructions in meson.build -add 2 image resources to ./assets/ -add chapter.13.17.cpp -add chapter.13.16.cpp -add chapter.13.15.cpp -various minor comment, javadoc, & formatting edits/cleanups >B5_project-0.2e.tar.xz.sha256sum 6bd5c25d6ed996a86561e28deb0d54be37f3b8078ed574e80aec128d9e055a78 *B5_project-0.2e.tar.xz as always, just rename the .pdf extension to .7z then extract files. build instructions are in readme.txt .

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Elfdroid Sophie Dev Thread 2 Robowaifu Enthusiast 03/26/2021 (Fri) 19:51:19 No.9216 [Reply] [Last]
The saga of the Elfdroid-pattern Robowaifu continues! Previous (1st) dev thread starts here >>4787 At the moment I am working to upgrade Sophie's eye mechanism with proper animatronics. I have confirmed that I'm able to build and program the original mechanism so that the eyes and eyelids move, but that was the easy part. Now I have to make this already 'compact' Nilheim Mechatronics design even more compact so that it can fit snugly inside of Sophie's head. One big problem I can see coming is building in clearance between her eyeballs, eyelids and eye sockets so that everything can move fully and smoothly. I already had to use Vaseline on the eyeballs of the first attempt because the tolerances were so small. If the eyelids are recessed too deep into her face, then she looks like a lizard-creature with a nictitating membrane. But if the eyelids are pushed too far forward then she just looks bug-eyed and ridiculous. There is a middle ground which still looks robotic and fairly inhuman, but not too bad (besides, a certain degree of inhuman is what I'm aiming for, hence I made her an elf). Links to file repositories below. http://www.mediafire.com/folder/nz5yjfckzzivz/Robowaifu_Resources https://drive.google.com/drive/folders/18MDF0BwI9tfg0EE4ELzV_8ogsR3MGyw1?usp=sharing https://mega.nz/folder/lj5iUYYY#Zz5z6eBy7zKDmIdpZP2zNA

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Edited last time by Chobitsu on 04/17/2021 (Sat) 01:17:14.
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>>11673 That shoulder plate design looks quite nice SophieDev! >Not only is this much easier on the old CPU but the mesh is far neater and easier to edit. Yup, I'd say those two are almost always found working alongside together. It's generally the best approach (even doing high-end film digital double work) to always start with a low-poly mesh (say, one more suited to a low-end BG LOD vidya NPC) while you're first working out the initial design ideas -- even on high-end studio workstations (which wouldn't sneeze at millions of real-time polys). The basic point is one of human artistry rather than technical capacity; basically, it's far easier to correctly 'grow' a design bottom up from simple shapes, than it is to 'impose' them from the top down. You only decide to cut in additional polygons once you see the design calls for it. >tl;dr Don't try to over-anticipate a design beforehand. Feel it as you go along. Learn to listen to your sculptures, Anon. They will tell you when they need more details from you! :^)
>>11675 Thanks for the advice, anon. It makes good sense and I appreciate it!
>>9863 >https://www.youtube.com/watch?v=PywFu7VO3AI I don't think I took the time to thank you for this video before Anon. My apologies, please forgive me for that. It's both beautiful and inspiring. :^) FORWARD!
>>12555 Pleased you like it anon! Ofc Hitoshi Ashinano deserves the real credit. I initially read his manga 'Yokohama Shopping Trip' because it featured a future world that had been altered by climate change. But unexpectedly, it got me interested in the concept of a 'robowaifu' and provided me with happiness during dark days. I think that manga is only increasing in relevance with time. Maybe if more young men see his work they will also take some kind of inspiration from it?
>>11507 Lol Blender overlords. >>11418 That is inspirational Sophiedev. May want to look into ball & socket joints so she can move her arms around since that's your goal for the future.

Waifu Materials Robowaifu Technician 09/12/2019 (Thu) 03:04:33 No.154 [Reply] [Last]
I would define a robowaifu as a doll with robotic features. However there are many different types of dolls (BJD, cloth doll, sex doll, etc). A doll has a skin or surface material, sometimes a filler (cotton), and sometimes internal structure (bones and joints).

Continuing the discussion from (((>>2831 >>2836 todo:relink))) , I want to create a thread to explore the many possible surface materials for a waifu (robo or no). The most important decision is whether to use a hard or soft material.

Hard Materials
>Ceramics
>Wood
>3D Printed Hard Plastic (PLA/ABS)
>Injection Molded Hard Plastic

Soft Materials
>Natural Fabrics (Cotton, Silk, Wool)
>Synthetic Fabrics (Vinyl, Polyester, Nylon)
>Fur/Hair (presumably synthetic, inb4 yiff in hell)
>Silicone or TPE Rubber (TPE is basically a cheaper form of silicone)

I'm strongly biased against the hard materials for comfort reasons. Personally, I have a hard time seeing myself falling in love with something hard, but others on this board talk about using hard materials, so I'm trying to keep an open mind.

My preference is for silicone, but there are four big problems with it. Firstly, it's expensive. Secondly, it impedes modification after the silicone has set. Thirdly, it contributes to the uncanny valley/silicone slut issue. Fourthly, it is heavy, and this weight really constrains the skeleton, posablity, and probably robotics. Because of the weight, silicone dolls have heavy-duty skeletons.

My second choice is therefore fabric, presumably stuffed with cotton. Fabric is super comfy, and has no uncanny valley issue. A non-fuggable fabric doll or robot would have no stigma issue, and could be the start of a productive hobbyist scene with plenty of females. Fabric is extremely lightweight which could be a plus or a minus. By itself, its unsubstantial and not ideal for robotics. A fabric robot is possible, but it requires hard, heavy parts underneath to provide structure and as actuators, which would make it less comfy. The fabric could be a textile (cotton), a synthetic leather (resembles skin, makeup/dress-up potential), or synthetic fur for you furfags out there.

Another possibility is a hard vinyl BJD-like doll with a layer of something comfy on top. Alternately, you all can reject my comfort autism if the benefits of having a hard doll/robot are clear enough. I'd like to hear others make the case for a hard doll/robot, since I don't think I could do the argument justice.

Finally, this is a discussion, not a debate. There are multiple paths we could take, and I'm sure different robowaifuists will try different techniques to see what works and what doesn't. I'm more interested in seeing what options are on the table than shutting down any particular approach.
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>>13162 Thanks, but it's a really crude list because I don't really know what I'm doing. I'd prefer to limit it to as few different materials as possible if I could. >>13188 Breast implants are basically silicone balloons, which are typically filled with silicone oil/gel, but the ones I was referring to are instead thinner balloons filled with sterile medical saline, which tend to look just like jiggling water balloons when you spot them compared to the often overly-stiff silicone oil/gel ones common in the US. Since they don't need to go inside a body there's no reason a little cornstarch thickener couldn't be added to the saline for more realistic jiggle, which would probably lead to complications if they leaked inside an actual human body. Salt water and cornstarch is probably simpler than dealing with silicone oil.
>>13224 >I'd prefer to limit it to as few different materials as possible if I could. That's actually the mark of a seasoned pro. It's only the rank amateur that wants to pile on everything + the kitchen sink I'd day Anon. I hope you'll spend time and effort to further refine things for it tbh.
>>13245 Not really, I'm just cheap and lazy. I'd make the whole thing out of recycled wood if it didn't look and feel like shit or give my dick splinters.
>>13162 >>13245 I'm retarded. I only just realized that except for the teeth, tits, and skin, I listed acrylic for each of them. And looking at acrylic on wikipedia, it shows that there are artificial teeth made of acrylic too. I really need to learn how to machine this shit.
>>13279 >Not really, I'm just cheap and lazy Heh, like I said 'the mark of a seasoned pro'. :^)

Robot skin? Possible sensitivity? Robowaifu Technician 09/15/2019 (Sun) 07:38:17 No.242 [Reply]
The Anki VECTOR has a skin-like touch sensor on it, could we incorporate it into our robogirls?
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>>4284 Yes, that's one of the great things about DIY Robot Wives. Individual garage labs can do prototyping (which is always more expensive than production after tooling costs regardless) without rigid regard for pressures like schedules and budgets. It can become a work of love. >Even if they will cost 10-15k it's still worth it. Actually, high-end robowaifus will probably cost about as much as high-end cars do. We can probably help that a bit, but you can bet Teslawaifu, Googlewaifu, Facebookwaifu, et al, will squeeze it for all they can get away with.
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I was going to mention this in the Robot Vision General thread, but I figure I'd resurrect this thread instead. I remembered seeing that someone made a proof-of-concept camera out of solar cells, but I can't find it anymore. It was greyscale, very low resolution and probably had a lousy refresh rate, but it was a functioning digital camera. I loved this idea because if it's improved enough you've got a digital camera that generates power instead of consuming it. Then I remembered this post: >>3648 where light is used to detect deformation in skin for touch sensing. I had no interest in flexible solar panels before, but what if there were a flexible solar panel acting as a camera beneath a layer of skin to create a sense of touch? When it's not being touched or covered, the body is passively absorbing light and trickle-charging the battery. The LEDs could be visible if you really want, or they could be infrared (panels with good infrared sensitivity are better in winter) and give the body a similar thermal image to a real human body and be warm to the touch. And some self-warming holes when you feel her from the inside. ;)
>>13235 I've often thought about the notion that at the very least we should add trickle-charging to various parts of our robowaifu's outer shell designs. Can't really think through some of the issues. But, I would be off-topic here since it's a Power issue. Your pic made me think of it. Sauce on that BTW?
>>13240 >But, I would be off-topic here since it's a Power issue. I didn't really mean for it to be about power as much as about trying to create a passive-energy sense of touch using flexible materials. >Your pic made me think of it. Sauce on that BTW? I just did an image search for flexible solar panels, but it's: https://www.ecowatch.com/best-flexible-solar-panels-2654431234.html
>>13280 Thanks Anon.

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Wheelchair Waifus Robowaifu Technician 05/12/2020 (Tue) 00:38:56 No.2983 [Reply]
Ideally our robowaifus would be MORE able than normal humans, but we just aren't there just yet. As we all know there are lots of engineering challenges to building a full sized robowaifu. One solution to these is to just build smaller waifus as >>2666 suggested, but I am assuming most of us don't want a short stack. My solution to the problems involved with balance, heating, and power requirements is just to give our prototype robowaifu crutches and a wheelchair. It would be much easier for our robowaifu to walk with crutches than on her own two legs and in the beginning she would probably only be able to walk short distances even with the crutches. An electric wheel chair would solve the issue of balance entirely. A wheel chair could also have a number of different systems and components mounted to it. Batteries, cooling fans, sensors, and processing units could all be mounted to the wheelchair, and we don't have to worry about the chair being pretty. A cripplebot, while not an ideal final product, would be great for prototyping designs and systems that could be used for later designs especially those relating to sensors, bot navigation, and movement. Our prototype could also be fully sized as well. What do you think /robowaifu/, should our first prototype be a cripple?
Edited last time by Chobitsu on 06/03/2020 (Wed) 06:21:29.
43 posts and 22 images omitted.
>>9066 ** Hyundai not Honda
>>9066 Imagine the Hummer EV with extensible, walking wheel struts. The little faun-legged (reverse knee) droid was walking along on uneven ground quite readily. Interesting. I wonder how many anons would be OK with a robowaifu that had weird legs, but could walk around just fine like that?
>>3038 Topkek. You're >GreentextAnon aren't you? :^)
I suggested a wheelchair bound waifubot in a 4chan thread and ended up arguing with a guy who insisted it'd be better to have a robot arm mounted on a rail on the ceiling that connects to her upper back so the arm can reduce the weight on the body and be a power cable. I couldn't get him to understand that I don't want to remodel a whole goddamn house just for something that could easily be unnecessary in a few years.
>>13161 I think there are issues of personal aesthetics and taste that an anon can focus to the near-exclusion of other design and engineering issues. Even really solid and well-established principles can be 'tossed aside' with abandon at times. I'd say just let it roll off your back like water on a duck Anon. End the end, even if they have a good aesthetic going, no one 'outsmarts' the laws of physics. At least no one inside this universe does anyway, heh. :^)

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