/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

LynxChan updated to 2.5.7, let me know whether there are any issues (admin at j dot w).

Reports of my death have been greatly overestimiste.

Still trying to get done with some IRL work, but should be able to update some stuff soon.


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Welcome to /robowaifu/, the exotic AI tavern where intrepid adventurers gather to swap loot & old war stories...

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Minimum wafiu Kiwi 10/15/2021 (Fri) 18:34:51 No.13648
Minimum viable waifu. In this thread, we'll discuss what our minimums for waifus are. Be it software, hardware, physical appearance, etc. This will help us focus in on what are the minimum goals we need to achieve as our first steps. For me, I want a waifu that will be just tall enough to hug (about 1.3 m), able to follow me around and have conversations with, will follow basic commands like going to designated spots at designated times, and look like picrel.
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>>13648 I'd be fine with sk8o dressed as Senko San and basic conversation. Though I do want her to say "kon"
I plan on literally starting with an action figure. I'm not really good with my hands and don't really know what I'm doing. And with how long it takes me to do anything, I'm probably decades away from something that'd probably make me happy. Not to mention that I just can't learn to code no matter how many times I've tried, so I'd have to get money before I could pay to have an AI made. The best I could do on my own would mostly just amount to a glorified mannequin/puppet. I guess on the Human-Mecha scale, I'd be starting at 4, then gradually working up to 1. Anything that I can't get looking and moving realistically (mechanically, not because of the programming) within realistic human body proportions, will instead look overtly mechanical. And as I mentioned in another thread, the brain will be a server rack and the body will be remotely controlled. As far as the action figure goes, right now I'm just trying to figure out how to make something with a realistic or somewhat idealized range of motion with as few parts as possible. I keep trying to figure out how to make a near 180° bend at the knee without a double-hinge.
>>13654 >I keep trying to figure out how to make a near 180° bend at the knee without a double-hinge. use a single hinge?
>>13654 Action figure joints: >>7634
>>9555 shows a method to describe the minimum requirements in different areas and then how to level it up. Here some examples: - Body movement RL00 - moving head, legs and arms, but allowing them to be moved RL01 - walking on all four RL02 - dancing on one spot with guidance from a wall or pole - Facial expressions and abilities RL00 - nice looking smile RL01 - general cute facing - Endurance RL00 - movement in bed for one hour, some time talking and min. movement RL01 - ... - Comfort - internal self cleaning by drinking water and cleaning fluid - internal storage of cleaning fluid and also lubricant for sexual usage - release of internal fluids in bathtub, shower or on toilet Generally the early trend of the initial discussion back on 8chan was: Having a "sexbot" (animated doll) which can move around in bed, and being able to move to the bathroom and clean itself up. Follow up wishes were "making a sandwich" and "washing my car".
>>13655 >use a single hinge? You don't get nearly as much range of motion >>13659 The pics include a figure with no hinge at the knee, and one with the exact kind of double-hinge that I was trying to avoid.
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>>13654 Prosthetics are your friend. Human legs only bend to about 140 to 160 degrees at most.
>>13675 I should probably look into human kinesiology more in general, but the flexibility of the arm or legs is mostly limited by the thickness of the limbs. It's easier to make limbs thicker than you need to, but harder to make them smaller. Making a slim, waifish contortionist waifu is a good goal to aim towards, because you can always add to it, but if you design something clunkier, you might not be able to take off of it.

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